On 11/8/07 12:25 AM, "Patrick Geoffray" <patrick_at_[hidden]> wrote:
> Richard Graham wrote:
>> The real problem, as you and others have pointed out is the lack of
>> predictable time slices for the progress engine to do its work, when relying
>> on the ULP to make calls into the library...
> The real, real problem is that the BTL should handle progression at
> their level, specially when the buffering is due to BTL-level flow
> control. When I write something into a socket, TCP will take care of
> sending it eventually, for example.
Agreed - but if it relies on the ULP to get into the progress engine, you
still have the problem of a lack of predictable time slices.
> Rich, your clock is one hour late (we change to standard time a couple
> of days ago...)
Thanks. This is an Entourage problem I have not yet managed to figure out
how to fix ...
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